Tradewinds Odyssey

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Tradewinds Odyssey
60x60_TRWO.gif
Status: Active
Genre: Business
Developer: Sandlot Games
Publisher: unknown
LTP badge type: Generic 3
Game version: Restricted
Game length: 2 game years
Playable in non-IE browsers: Yes

Contents

Gameplay information

This game is similar to the rest of the Tradewinds series. There are several ports to sail between - this time, the distance between ports is considered when deciding travel time.

There are 5 types of goods: salt, olives, honey, fish and pottery. Their value increases in this order.

Not all ports sell all goods by default. However, they do buy everything. To make a port sell a particular good, you must sell at least 10 units of it.

There are 4 ship types: Small vessel, Penteconter, Unireme and Bireme. Their price, but also their capacity, hull strength and weapon mount points increase in this order. You can have up to 8 ships in your fleet. Ships and armaments sell for their buying price.

You can sacrifice salt for Hades' Fire and olives for Athene's Mercy at the Altar. Both blessings are useful in battle and save a lot of money on ship repairs.

Random events can occur while sailing:

  • Encountering pirates (this is like in the other Tradewinds games)
  • Encountering harpies
  • Storm that delays travel
  • Being blown off course, which changes your destination to a random port and puts your ship to a random location, wasting a lot of time
  • Fair wind which saves travel time
  • Money found as treasure
  • Goods found as treasure
  • Bauble, useless things (these are likely there for comic relief)

If you defeat a band of pirates, you get some goods (in addition to Drachmas) as booty. You can also randomly find goods as treasure while sailing. However, you can only claim the goods if you have free cargo space. When you fight harpies, you only get Drachmas for winning.

You can buy artifacts at the Relinquary. The useful ones in the online version are: Brooch of Pallas (more powerful Athene's blessing), Scythe of Reaping (more powerful Hades' blessing), Atlas of Atlas (shorter travel time) and Golden Bull (makes you find more treasure). Others might work but most of them are related to features not found in the online version. Artifacts sell for 70% of their buying price.

Tips from Loze

Tradewinds Odyssey is very simple, providing:

  • Navigate only between Delphi and Corynth (takes less than a day)
  • Buy the blessings when salt is at 10 and olives at 20/30 (get 80 of each blessing)
  • Build a fleet of biremes fully equiped (12 and 4 of the powerful ones for each type of range)
  • Borrow money to buy ships and upgrade and never fully reimburse (keep 70k in debt in order to get the pirates after you)
  • Only travel with half loaded ships in order to benefit from winning battles and taking on captured goods
  • Place any money in hand above 50k in the bank

That should lead to ML10 before 6 months have passed, and the rest is pure gravy.

Check this link for more help: [1]

Tips from K1Rhea

  1. Going between Delphi and Korinth is a SLOW process since it only takes about 1 day of travel so you are going back and forth A LOT. But that just gives you more opportunities to trade back and forth. Sailing to the further ports uses up the time quicker but you can always quit earlier than 2 years. I have only played up to 1 year then quit due to sheer boredom.
  2. Try to buy a ship whenever possible. Always click on Buy Ship to see what is offered. Always try for Brieme and load up the options. You have to get rid of the lower priced ones to buy the maximum of the higher ones (took me a few games to notice this one!)
  3. Only buy about 1/2 of your cargo space. You want all the items you can from the battles. If your cargo holds 70, and you bought 70 salt even at 5 then battle only to lose out on 15 fish...you lost a lot of money....remember you did not buy those items so it does not matter what you sell them for. Now you do lose money by repairing the ships but that will happen anyway.
  4. Buy and sell at least 10 of each item to have them available at both ports.
  5. I usually buy the blessings since they seem cheaper overall than repairing the ships.

Tips from Fab4Ever

  • If you are in the last week of the game, sell all your ships (I don't think their value will be added if you keep them all 'till the game ends).
  • Since you can only borrow double the money you already have, you may want to do this before borrowing money. Attention: don't sell the ships in this case, because you can only buy one at a time in a port. But you can always sell your weaponry, and buy it back immediately afterwards at the same price.

In fact, I see no real need to borrow money. I find the starting amount high enough to purchase the first shiploads. Remember: borrowing money also costs 4%.

  • And as soon as you have enough money (200000 or so), deposit it on the bank, it will give you 1% extra money for free every month (every little thing counts).
  • As said before: leave some space for goods retained from sinking ennemy ships. Exeption: if you can purchase the pottery for less than 200, load your ships fully. You will most likely be able to sell it with at least 150 profit, much more than any profit you get from selling conquered goods (which are mostly the cheaper goods).
  • I prefer uniremes, instead of biremes, because they have better ramming capacity.
  • I try to sink pirates by ramming, rather than using the fire blessings. The birdlike creatures however must be attacked with the blessings because they can't be rammed.

Tips from Kaleto

  • Early in the game, the strategy is the same as in TWL: borrow money to buy ships and keep buying low and selling high. Try to carry 10 items to a port that doesn't yet carry that item, then it will be for sale from then on, but at first the price will be very high. Don't bother trading salt or olives, as the profit margin is too low, unless you're just starting the game.
  • Keep sailing between Delphi and Korinth, upgrading your ships and weapons in Korinth until you have all maxed-out biremes. Invest in a bunch of fire and heal spells when the price of salt and olives is low. Don't waste the heal spell until the battle is almost over and you have a ship with 1/4 damage.
  • If you get blown off course, go to a port that sells magic items and purchase the ones that will aid you in battle and improve the heal spell. Then sail back to Korinth. Be sure to keep enough cash on hand until you've purchased these items.
  • Don't bother repairing your ships, unless you have a weak ship that's really damaged and in danger of being sunk in the next battle. The heal spell will take care of it.
  • Don't bother ramming, as this can damage your ships. Instead, concentrate all firepower on the strongest enemy ship by left-clicking on it, then the next strongest, and so on.
  • When the enemy fleet is very strong, with 3 or more biremes and some uniremes, use one or two fire spells to sink their fleet quickly, then a heal spell.
  • Always keep about 50,000d on hand, as this will allow you fill your holds when pottery is 200 or less. I'll sail with empty holds until I see a good bargain on honey, fish, or pottery, then I'll load up. If when my holds are empty and I capture cargo, so be it. But buying 240 units of pottery at 100d and selling it at 390d is a HUGE profit.
  • I find it's more profitable to fill my holds when pottery, fish, and honey are low and sell them high than keeping the holds half empty and hope my next conquest blesses me with cargo other than salt and olives. I found when I captured cargo, I'd get at most 100 units which sold for 10,000-15,000d at best. But, if I fill the other half of my holds with low priced fish or pottery and sell it at a high price, I can get 20,000-45,000d for the same amount of space.
  • Don't pay back the money you borrowed until right before the game ends or you're ready to quit. That way you'll continue to encounter enemy fleets. Don't even make a partial payment, as this seemed to stave off attacks for a while, too.
  • I'm on the fence about depositing money. I don't think I'll do it until I've bought all the magic items (including the Atlas book for 100,000d). The 1% you get won't do you any good early on. And on 5,000,000d it only gets you 50,000d a month. Heck, I've found that much several times on a wave (as has everyone, I'm sure)! Keeping lots of cash on hand may influence how much money you find floating in the sea, too.

Other tips

  • At the end of year 2, you can "check out" to get more cash. Sell all but one of your ships and sell all your artifacts. If a cheaper ship is for sale, buy it and sell your last expensive ship. Sell all the weapons from your only ship. Sail between distant ports until the time is up. If you run into a battle, you can flee since the enemies can't attack you if you hit the flee button right away.
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